#include "CHudState.h"
#include <windows.h>


CHudState* CHudState::m_nInstance = NULL;

CHudState::CHudState(void)
{
}

CHudState::~CHudState(void)
{
}

void CHudState::Enter(void)
{
}

bool CHudState::Input(void)
{
	return true;
}

void CHudState::Update(float fElapsedTime)
{
}

void CHudState::Render(void)
{
}

void CHudState::Exit(void)
{
	if(m_nInstance)
	{
		delete m_nInstance;
		m_nInstance=NULL;
	}
}


CHudState* CHudState::GetInstance()
{
	if(m_nInstance == NULL)
	{
		m_nInstance = new CHudState();
	}
	return m_nInstance;
}